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Neoteria at Google Play market analyse

App power index: 100 (based on ranks around App Stores today)
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Developer: OrangePixel
Price: $ 2.49
Current version: 1,000+, last update: 2 years ago
First release : 01 Jan 1970
App size: 3 Mb
4.8 ( 5728 ratings )

Estimation application downloads and cost

> 2.2k
Monthly downloads
~ $ 900
Estimation App Cost


Support, tip and tricks: http://www.orangepixel.net/forum/Subscribe to our newsletter for new and exclusive content: http://orangepixel.net/sign-up-------------------Neoteria is a classic horizontal shoot em up game (shmup). Multiple worlds, levels and aliens are waiting to be blasted.Our focus is on using your thumb like the 80s and 90s shooter games: The faster your thumb, the faster you shoot !! Give the controls a few minutes to get used to, they really work!Hidden worlds, different difficulty modes (un-lockable pilots) AWESOME sound track and great retro graphics and sound effects.Game starts in easy mode, but Hard mode is as challenging as all our games are, getting the full 100% completion is not for the weak or casual gamer!Added horizontal+vertical speed settings (check options menu)added left/right-landscape support

I want to like the game but I HATE the controls. Controls are better after update but still horrible. Auto shooting would be nice so i don't have to pound the screen...!

Another great game by OrangePixel. Good job.

Classic fun! (On Xperia PLAY)

Wish I had seen the free version so I hadn't have wasted my money on this. There's a very good reason why autofire joysticks were popular. Because this at best not fun and at worse can lead to injury. At least provide to option to turn autofire on or off.

Xperia play optimized

I keep dying constantly, because of the controls.. Instead of having static buttons, why not allow sliding up and down to steer the ship from anywhere on the screen? That way you don't have to keep track of the button placement. Also, stop being stubborn and include auto-fire. The firing button adds nothing to the gameplay, since there aren't any charge shots and there's no reason not to constantly fire. Why would you force players to keep tapping the bottom right side of the screen, that seems like a strange game design decision.

FUN!

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