
N. R.
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Could you make the truce and war buttons further apart? They're tiny and it's so easy to hit the wrong one by mistake. Otherwise it's a nice idler, a good brief distraction between organic chemistry and calculus. Meh, it was only annoying once. Now its automated and dont have to worry about it. 5 stars.
1 person found this review helpful

Jim Office
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What an amazing idle/automation game. No micotransactions, just fast paced upgrading as the number shoot up with automation as key landmarks in progression through the many layers the game has too offer. I haven't finished the game yet but I look forward too it. The oy issue was the UI but you can see as you progress into the game that the newer menus are improved as the Dev furthered their skills and listened to feedback. I look forward too seeing the Devs next game.
Glad you enjoyed the game!
The next game is already kinda done designing and the UI looks better than the one for this one in my opinion. I hope you'll enjoy that one too!

Nate Sternberg (naterichster)
Game is really good, and I've enjoyed it a lot, but there's a game-breaking bug near the end of the game that just causes the game to go exponential. Problem with this is, that the achievement pop-ups are overplayed over the menu, and they have to appear one. At. A. Time. So now, I'm completely locked out from the bottom menu option, in all 5 menus, and anything on the bottom of the screen in the regular game. The game is simply completely busted. The achievement calculations should auto finish.
3 people found this review helpful
Thanks for your review!
If possible, please edit your comment/gmail me with more details about the game-breaking bug, such as at what unlockable does it appear at first, at what point in the game and what it affects, so I may fix it.